Reclaim the Wild TTRPG
A downloadable game
What is Reclaim the Wild?
The Legend of Zelda: Reclaim the Wild is a freely-distributed tabletop roleplaying system made by fans, for fans, of both tabletop games and of The Legend of Zelda. It was designed from the ground up to enable players to create all new adventures in the world of Zelda, and specifically the hit game Breath of the Wild.
Why should I play Reclaim the Wild?
Reclaim the Wild offers a number of benefits to both Players and Game Masters, whether or not you’re interested in having an adventure set in the Zelda universe.
- Open-ended, classless character creation enables you to make the character you want to play, regardless of archetypes, expectations, or stereotypes. Many of a Hero’s Traits are applicable in a broad number of situations, in and out of combat, ensuring players more opportunities to contribute to solving problems and overcome challenges.
- Crafting is thoroughly integrated into every aspect of the game, allowing players to customize their weapons, armor, food, and more to suit the tasks and challenges they face.
- Inclement weather, dangerous terrain, magical tools, tricky spirits, deadly traps, and evil doppelgangers – there are plenty of obstacles and dangers to face that can’t simply be overcome with a strong sword-arm.
- The game’s math is simple and easy to understand, and almost all of it can be done between sessions – enabling you to play more and calculate less.
- When a fight breaks out, combat turns are quick, and you’ll need to react to attacks even when it’s not your turn; this helps everyone stay engaged and “in the moment” while at the gaming table.
- The monster creation system not only encourages interesting encounter design, but downright requires it as part of making Bosses.
Why did you create this system?
I’ve always loved Zelda games. I remember playing the original on the NES, my jubilation at beating Link to the Past, the awe of the expanse of Hyrule Field in Ocarina of Time. So of course, I fell deep into The Legend of Zelda: Breath of the Wild when it first came out. I put at least a hundred hours into the game, and didn’t find 100% of anything – Shrines, Korok Seeds, weapons, pictures, sidequests…
But I really, deeply enjoyed the game; more than I’ve enjoyed just about any video game that’s come out in the past few years. Once I beat the game, I got to thinking: “Man, I wish there was more adventure I could go on in this world. More places, people, items, dungeons, adventures, places to explore and rebuild… I guess I just wish that there were endless adventures in here.”
And that’s when I realized: I could just make a Tabletop system.
And it took me about two years, but… I did. And now you’ve found it!
– Elemental Knight
Is this an official Nintendo product?
This system is entirely unofficial, unauthorized, and unsupported by Nintendo. The Legend of Zelda and all associated trademarks are property of Nintendo, and the authors of this system do not make any claim to them. This is a labor of love – so please, show your love by supporting Nintendo’s official releases!
How do I get started?
If you’re new to the system, check out the links below to download the latest version. Give the Core Rulebook a read, gather some friends, make your characters, and get started on your new adventure!
You can also try joining our Discord community, we got a lot of super helpful members working on homebrew content for the system that are always happy to see new faces! Most of them don't bite, but don't get near the Gohmas.
Status | Released |
Category | Physical game |
Release date | Dec 31, 2018 |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | Reclaim the Wild |
Genre | Role Playing |
Tags | Crafting, Fangame, Fantasy, Narrative, Tabletop, Tabletop role-playing game, zelda |
Average session | A few hours |
Languages | English |
Multiplayer | Local multiplayer, Server-based networked multiplayer, Ad-hoc networked multiplayer |
Links | Blog, Discord, Online System Reference Document, Homebrew Wiki |